Just Say No to Gacha!
Why?
Because while it was originally created as a fun inexpensive thing based on Japanese toy/collectable-in-a-capsule vending machines, it's turned into just another customer un-friendly marketing tool that is akin to gambling.
Think about it, while you can trade your gacha items, how many turns of the wheel do you have to do to get what you want? And how much would that thing have cost you if you had just bought it in a store? When I want something, I want what I want when I want it, which is usually...NOW. I don't want to have to put 1500L$ into a machine to get something I'd only pay 350 for. I don't want to have to wait for a trade so that I "might" get what I really want. I want it now. Not later, now, and at a fair price....now. I don't want to have to go to a lag heavy region and wait for a machine, I just want to go in, and get what I want...perhaps even WHILE shopping on marketplace at the same time. Yes, I'm one of those people who have actually paid full price for items that were in Lucky Chairs...because I didn't want to have to wait.
And this isn't the only issue. There's another of Gacha only items. Meaning if you don't go there, you can't get it at all, not even if you wait. I consider that, downright contemptible. Sure I can accept some waiting period, but I want to be able to buy the gacha item in the store without having to put up with gacha to get it. I'm willing to pay a fair price for it.
And don't get me started on every designer and their pet KittyCat starting up their own C88 style clique and doing their own monthly location based event. Sometimes with the evil that is event only items, which the organizers tell the designers to use to get people to come to the events rather than just shopping at the stores.
And Hunts! I'm one of those people who think Designers that participate in hunts should put the hunt item in the front of the store in a box you can buy...just as an option for those who just want to get in, pay a little something for it, get the item and get out.
Look...Designers you have got to stop doing this. These events don't really help you or the consumers, they just fill the pockets of the organizers. I know they're one of the forms of marketing that work in SL, but you need to figure out something better.
Notes on the Outfit:
I wanted an Adolfo-ish Nancy Reagan-esque outfit, so I settled on the Steffen Garcia: Blair. The skirt is shorter than Nancy or most Political Wives would wear, but otherwise it has that whole "lady who lunches/Political Wife Sex Kitten thing going on. It looks classic, but it also has sex appeal.
The skirt's rigged a bit too slim so it looks funny when you walk, the alpha and skirt rigging need some tweaks. Hopefully the designer will do an updated version. It comes in several colors.
Hair is Truth Colbie, which is my go-to hair for that tailored elegance/anchorwoman bob look. Skin is my usual Belleza, Jewellery is the Michelle Pearl set from Yummy. (Which makes perfect sense with the outfit). Shoes are the Hucci Glynco's.
SLURL's:
Steffen Garcia/Faenzo on Marketplace
Belleza skins
IKON eyes
Truth Hair
Yummy Accessories
Hucci

The unofficial, unauthorized, fansite blog of CronoCloud Creeggan, an avatar in the game/playtoy/virtual world, Second Life®. Since I consider myself a fashionista, guess what I'm going to talk about...mostly...Fashion! Second Life® and Linden Lab® are trademarks or registered trademarks of Linden Research, Inc. All rights reserved. No infringement is intended.
Showing posts with label Editorial. Show all posts
Showing posts with label Editorial. Show all posts
Thursday, March 13, 2014
Friday, January 03, 2014
Deja Vu Dresses, or one of the downsides of mesh templates.
We all know what the concept of Deja Vu is don't we, from Wikipedia:
Déjà vu, (/ˌdeɪʒɑː ˈvuː/) from French, literally "already seen", is the phenomenon of having the strong sensation that an event or experience currently being experienced has been experienced in the past, whether it has actually happened or not.
Let me show you two dresses that gave me that experience, though they are not the only dresses that have given me "Deja Vu" I kept the hair (Wasabi Pills "Claire") and shoes (Hucci "Glynco") minimalistic, and didn't wear jewellery to show off the dresses without distraction
This one is the Roksanda Bodycon dress from Liv-Glam
This one is the Suede draped dress from Cynful.
While the textures are different it's obvious they're from the same sourced template. These two are not the only versions of this template I've seen, it's everywhere. It's a nice dress, but not everyone needs to be making their own version of it.
Let me be blunt. Designers, if you don't do your own mesh, try to use templates that aren't being used by every "Art School Girl" with competent photoshop texture skills out there. Becuase otherwise, we get dozens of variants of the same dress to sort through. Not only that, even though there's a glut of this "slap some nice textures on templates" stuff, it doesn't seem to keep some designers from charging premium prices. If there's a dozen versions of a template dress..you might not want to charge something like L$500 for a single color, perhaps not even L$300.
[UPDATE} For the edification of readers I decided to add the actual prices of each of the dresses:
The Liv-Glam version is L$ 375, and includes six color variants. There is also a floral print-pattern version that also has six variants included for L$375
The Cynful version is L$265 for each individual color.
There's nothing inherently wrong with using templates....the problem is when the same ones are used by a large amount of people, then we get a glut of sameness and lookalikes.
SLURLS:
Wasabi Pills hair
Hucci Main Store
Belleza skin
Déjà vu, (/ˌdeɪʒɑː ˈvuː/) from French, literally "already seen", is the phenomenon of having the strong sensation that an event or experience currently being experienced has been experienced in the past, whether it has actually happened or not.
Let me show you two dresses that gave me that experience, though they are not the only dresses that have given me "Deja Vu" I kept the hair (Wasabi Pills "Claire") and shoes (Hucci "Glynco") minimalistic, and didn't wear jewellery to show off the dresses without distraction
This one is the Roksanda Bodycon dress from Liv-Glam
This one is the Suede draped dress from Cynful.
While the textures are different it's obvious they're from the same sourced template. These two are not the only versions of this template I've seen, it's everywhere. It's a nice dress, but not everyone needs to be making their own version of it.
Let me be blunt. Designers, if you don't do your own mesh, try to use templates that aren't being used by every "Art School Girl" with competent photoshop texture skills out there. Becuase otherwise, we get dozens of variants of the same dress to sort through. Not only that, even though there's a glut of this "slap some nice textures on templates" stuff, it doesn't seem to keep some designers from charging premium prices. If there's a dozen versions of a template dress..you might not want to charge something like L$500 for a single color, perhaps not even L$300.
[UPDATE} For the edification of readers I decided to add the actual prices of each of the dresses:
The Liv-Glam version is L$ 375, and includes six color variants. There is also a floral print-pattern version that also has six variants included for L$375
The Cynful version is L$265 for each individual color.
There's nothing inherently wrong with using templates....the problem is when the same ones are used by a large amount of people, then we get a glut of sameness and lookalikes.
SLURLS:
Wasabi Pills hair
Hucci Main Store
Belleza skin
Sunday, December 21, 2008
SL Fashion Business/Economy/Glut/Marketing/Freebies Omnibus post

Let's talk business, you and I. Suppose you are a designer and you want to make a Beeeelion L$. Everyone does. I do. Anyone got a Beeeelion L$? I've always wanted a Caledon Duchy and Willow Packs of every hair Elika makes...and a pony.
Back to my point, if some new designer came up to me and asked for advice about starting their fashion business I would say:
1. Don't. There's a glut of stuff on the grid, so much stuff that it's overwhelming, and if your stuffage isn't as good or better than the stuff that's already out there you WILL get lost in the glut. For example, as much as I respect Eloh for releasing her skin PSD's into the wild and making it easier for budding skin creators, she created the skin glut of skin makers looking to make their beeeeelions selling skin.
2. Wait for the shakeout. I'd lay odds some of these new creators won't be able to keep going for too long.
3. If you still want to release your stuff, why not partner with another small content creator or an already established business.
4. You'd better have very very good ads and marketing.
5. Don't get caught in the freebie race. Discounted budget items/lines are fine.
6. 200L$ is the magic number, most transactions are that or below. 200L$ represents for me the impulse vs think about it for a while purchase point. In fact the number of people willing to spend even that much is small. The SL fashion economy is sustained by a relatively small number of people because relatively few new folk become part of that economy in a major way.
Gwyneth Llewelyn has a blog post about this
Here's a citation of her major train of thought:
At this stage, I have to formulate my own theory though. Based on my own perception of the numbers, I boldly claim that the number of people willing to spend money in SL is about hundred thousand, and this number hasn’t changed since at least early 2007.
The second bold claim is perhaps even more surprising. The number of service providers (content creators, event hosters, and land managers) is about hundred thousand. This basically means that about one in ten active users is a producer of content, while the remaining are pure consumers.
And the third bold claim is definitely shocking. This number will NOT change in the immediate future. Unless, of course, things change dramatically (which is always possible), but the change will be only a positive one, ie. more users in this group, not less.
The fourth claim is perhaps not so surprising then: The number of informed people in Second Life (those that read and write blogs or e-zines, participate actively in SL-related issues, work for RL companies providing content and services in SL, etc.) is about a hundred thousand.
And the fifth should not come as a surprise either: They are exactly the same people. Sure, I’ll allow a margin of error, of, say, 20-30% in either direction. But I’d say that it’s extremely likely — mmmh 95% or so — that if you’re reading this article, you’re very likely a Premium Account resident, or an owner of a private island (or a set of them), or a content/service provider (these are inclusive “or”s, so you can be all of those). If you’re none of those cases (ie. a Basic Account user who never spent a single cent in SL, live from freebies, and never organised a single event in SL…), you’re probably writing regularly about SL.
Some personal stuff:
I think she's close to the mark. I'm a Basic account holder, and have no intention of going premium. I have a SL Lindex budget that I limit myself to each month, about 3000 to 5000 L$. I ought to unsubscribe from EQOA again, I joined it to see how it looked and played on my PS3, and cut down my SL spending a bit to compensate, that would add another 3000 or so sometimes (but not every month), but I try to keep it as small as I can. Now back when I was working for Linden Lifestyles, that gig paid a bit of L$ so I spent more. I'm not a content creator, I can't design clothes, or build and my LSL scripting skills are minimal, so I can't make money that way. I'd love to have a way to make more L$ in SL to finance a 512 or 1024 in Caledon, but right now, if I was to get a spot in Caledon it would mean much less shopping since I'd be feeding Desmond Shangs cute little meter L$ every week.
In fact, I write these infrequent blog posts these days basically because I don't have a regular commentary writing gig with a "Big blog". I'm thinking I'm one of the few remaining fashion bloggers from 2006 who aren't content creators that is still writing. I'd be tempted to apply for that Second Style Magazine editorial assistant post if I felt I could devote the time to it the job deserved, and of course to fill out my Hat Trick. So far I've worked for 2 of the old "Big Three" fashion blogs: PXP and Linden Lifestyles, Second Style would finish the hat trick. Of course since PXP is on defunct and LL pretty much on permanent hiatus, that might not be a good idea. I'm the kiss of death.
Back to the fashion business:
Here's another citation from Gwyneth:
But these days it’s insanely hard to launch a new brand. It’s not only making sure that you’re well-known enough by all fashionistas and fashion bloggers and magazine writers — which is hard and takes time. It’s not enough to have the best quality products available in your collection. The problem is that there is a limit on how much the 100,000 can spend. They’re stretched thin across the dozens of thousands of brands in SL already, and every week a new designer pops up and wants a share of the market — another market which is also saturated! Put it bluntly: there is no room for more designers except if you’re willing to drive your competitors out of business. So there is no time to use soft silky gloves for fighting; the only way to survive in the fashion world is to eliminate the competition. The Armidi brand is trying very, very hard to do that, and perhaps with some success. Many others have understood that the market has stagnated — but still working under the wrong assumptions! — and are starting to put up a serious fight. Long gone are the days where you put up a shop and would have increased sales just from “being here”. Even long gone are the days where quality defined success, or marketing and promotion helped you to find out where all your potential customers were shopping and open your shop there. These days, we’ve hit the limit on how many different brands are able to survive in SL, because the market is only 100,000 people and they have a limit on how much they spend.
She's absolutely right on this one. I've reached my limit and most others have too. If you want to survive you have to convince me to spend my money with you and not them. You have to be absolutely ruthless. Jack Tramiel used to say: Business is War.
Say it with me, "Business is War." Find out who your competitors are and take them down...hard. You've got to be agile, mobile and hostile. Know them, know their weaknesses, know yours. If they do something, you have to do it better. If their customer service is good, yours has to be better. Your job is constant improvement. You need information and lots of it. Information in SL is one of the most valuable things ever. "Information is ammunition." Know your market, know theirs.
Sounds harsh, I know, but it's the only way to survive the glut.
Gwyn has this to say about Freebies:
In despair, designers tried to give their content away as freebies, hoping to make themselves more popular (and show themselves as politically correct towards the “poor newbies”). Nothing could be worse. As Prokofy Neva put so bluntly several years ago, we’re flooded with freebies. Fashion comes and goes — nobody wears non-sculpty heels these days — and you can rely upon consumers to pay for new, fresh, innovative content. But you can’t fight freebies: they accumulate. Unlike content creators who retire products from the market (when they don’t sell, are out of fashion, or are replaced by better and improved products), freebies never disappear. And to worsen that, while in 2004 and 2005 wearing a freebie was considered hilarious — because they were of such poor quality! — the freebies of 2008 are of insanely high quality. In fact, whole communities have been popping into existence to help people to pick the very best among all freebies in the world — Fabulously Free in SL being perhaps one of the best examples. All these sites, these notecards, these people explaining where to get free things in SL are just increasing the magnitude of the problem. (And I know they mean well, that’s besides the point; none of them are Evil Communists Trying To Bring The Downfall of Laissez-Faire Rampant Capitalism in SL, but just happily giving out tips and ideas, to newbies, non-consumers, and even the 100,000, who are often amused at how good those freebies are these days)
I think Freebies are fine...in moderation, but the Freebie glut on the grid nowadays is no moderation. Problem is a lot of folks aren't even willing to pay 10L$. It's hard to become integrated in the SL economy unless you create. It's only recently that more businesses in SL are hiring CSA's and I think most of those get paid in items and not L$, though I may be mistaken on that. I have no skills and am in the economy only because of the Lindex. If I wasn't buying on the Lindex I wouldn't be shopping. It's not like The Sheep or Millions of Us would want to hire me, and most of the major fashion blogs are bankrolled directly or indirectly by a content creator.
So instead of freebies I recommend budget lines, "clearance rooms" and "Everyday low prices". Every L$ a consumer spends with you is one they haven't spent with someone else and you want as many avatars as possible spending with you.
Which leads in to marketing:
A lot of notecard copy and vendor/notecard ads suck. Sometimes the items are sucky too, but sometimes, sadly, the items are great but the ads aren't. I've pointed to this post by Alaska Metropolitan before. And yes, sometimes I think some content creators would be better off getting someone else to model and do their ads for them. Some months ago I bought a really nice gown, from an ad with a really sucky vendor picture. I had seen someone else wearing the gown or else I wouldn't have bought it, the vendor picture was that unflattering. So while I was there hobnobbing. (there was a lucky chair attracting shoppers), I decided to take a few pictures of myself in the gown and my pictures turned out better than the vendor ones. But frankly, my SL image skills both in and out of SL are not very good...at all. To put it in the vernacular, my pictures suck, they just suck less than some of the vendor pics out there. There's people out there willing to help with marketing and ad making but creators are reluctant to use them.
I've been thinking about organizing some kind of fashion blogger summit held via FashCon Cafe or something. Sabrina Doolittle was planning on doing so, but her RL got in the way. I really should keep in better contact with my "colleagues".
Wednesday, December 05, 2007
The 25 limit must die! Use Subscribe-O-Matic
I hate the 25 limit on groups. Really really hate it. But there's social groups and update groups and \I get invited to groups all the time and simply can't join them because I'm at my max. It would make me very happy if more update groups switched to Subscribe-O-Matic. Admittedly, Subscribe-O-Matic is a fee based service and might work best for larger businesses.
Of course, all this would be moot if the Lindens would increase the group limit. 100 would be a nice start, 200 would be better, 1000 would be heaven.
Of course, all this would be moot if the Lindens would increase the group limit. 100 would be a nice start, 200 would be better, 1000 would be heaven.
Shopping center sims
This post was inspired by the launching of the Le Zoo sim.
I like shopping centers in SL, they're a great way for a bunch of small to medium size businesses to pool their marketing advertising efforts and drum up some business.Also i'ts kind of handy to have favourite small to medium designers near each other. However.....I'm not for certain if the concept works in the long term in SL. Why do I think that? Two words...Midnight City.
When I joined SL Midnight City was the IT sim, it was the happenin place, it had all the hype all the awesome fashionista parties that I only heard about. But now, it's deserted. It's like "Midnight City, whats that?"
That said, I think people should still keep doing them, because I think the concept is sound, it's the implementation that's tricky.
1. I think the sim's owner/creator can't be too busy or absent, or it suffers. If the creator is busy, perhaps they should hire a full time manager to actually run the sim, while they concentrate on on their business.
2. The stores in it can't be too big, or the traffic hurts the sim, neither can they be too small with not enough inventory.
3. The stores have to have new inventory to attract repeat customers.
4. It helps if the stores are full stores and not satellite shops, there's few things more annoying than knowing a store doesn't have the full inventory and having to travel the grid to find the item in the one satellite shop that has it.
5. That said, limited inventory satellite shops might work for large businesses who might want to reduce traffic lag at their main store. For example, a hair creator putting new releases in a satellite shop as well as the main store.
6. I think it helps if the center has areas for just hanging out and having fun, to kind of develop a community.
If I had the cash, I'd probably try to start up what I call "the Fashionland/Fashiondonia project." It's inspired by Caledon, which is an obvious success. In Fashionland, I'd have the sims be mixed commercial/residential, a la amicitia, but with perhaps a bit more commercial.
Fashionland 1: mixed residential-commercial with some common areas for just hanging out and having parties.
Fashionland 2 more of the same if 1 is successful.
Port Fashionland, with a sea inlet for more waterfront property.
Fashionland Runway: Runway setup, model agencies, photographers
Fashionland Bryant: Big shows and events, with tents and stuff, but set up with a long return time so that it an be used as a kind of sandbox by fashionistas.
Fashionland Avenue of the Fashionistas: HQ's and residences of the SL Fashion Press
Fashionland Swirlyland: Swirly Cyclone, gets her own sim, just because.
Fashionland Coiffure: Hair! (and residential)
Fashionland Macquillage: Skin! (and residential)
Fashionland Outlet: The place where designers can put their old stuffage
Fashionland Condo: Cheap residences (and some cheap commercial slots) for fashionistas on a budget)
Fashionland Ducalpalooza's: Low prim Island sims for those who need a bigger store/mansion/castle, but don't need a full priced sim.
I'll never be able to do it, but I think it would be fun to try, though I imagine Desmond Shang or Anshe Chung could pull it off.
I like shopping centers in SL, they're a great way for a bunch of small to medium size businesses to pool their marketing advertising efforts and drum up some business.Also i'ts kind of handy to have favourite small to medium designers near each other. However.....I'm not for certain if the concept works in the long term in SL. Why do I think that? Two words...Midnight City.
When I joined SL Midnight City was the IT sim, it was the happenin place, it had all the hype all the awesome fashionista parties that I only heard about. But now, it's deserted. It's like "Midnight City, whats that?"
That said, I think people should still keep doing them, because I think the concept is sound, it's the implementation that's tricky.
1. I think the sim's owner/creator can't be too busy or absent, or it suffers. If the creator is busy, perhaps they should hire a full time manager to actually run the sim, while they concentrate on on their business.
2. The stores in it can't be too big, or the traffic hurts the sim, neither can they be too small with not enough inventory.
3. The stores have to have new inventory to attract repeat customers.
4. It helps if the stores are full stores and not satellite shops, there's few things more annoying than knowing a store doesn't have the full inventory and having to travel the grid to find the item in the one satellite shop that has it.
5. That said, limited inventory satellite shops might work for large businesses who might want to reduce traffic lag at their main store. For example, a hair creator putting new releases in a satellite shop as well as the main store.
6. I think it helps if the center has areas for just hanging out and having fun, to kind of develop a community.
If I had the cash, I'd probably try to start up what I call "the Fashionland/Fashiondonia project." It's inspired by Caledon, which is an obvious success. In Fashionland, I'd have the sims be mixed commercial/residential, a la amicitia, but with perhaps a bit more commercial.
Fashionland 1: mixed residential-commercial with some common areas for just hanging out and having parties.
Fashionland 2 more of the same if 1 is successful.
Port Fashionland, with a sea inlet for more waterfront property.
Fashionland Runway: Runway setup, model agencies, photographers
Fashionland Bryant: Big shows and events, with tents and stuff, but set up with a long return time so that it an be used as a kind of sandbox by fashionistas.
Fashionland Avenue of the Fashionistas: HQ's and residences of the SL Fashion Press
Fashionland Swirlyland: Swirly Cyclone, gets her own sim, just because.
Fashionland Coiffure: Hair! (and residential)
Fashionland Macquillage: Skin! (and residential)
Fashionland Outlet: The place where designers can put their old stuffage
Fashionland Condo: Cheap residences (and some cheap commercial slots) for fashionistas on a budget)
Fashionland Ducalpalooza's: Low prim Island sims for those who need a bigger store/mansion/castle, but don't need a full priced sim.
I'll never be able to do it, but I think it would be fun to try, though I imagine Desmond Shang or Anshe Chung could pull it off.
Friday, November 30, 2007
For the guys who are gals in SL. respond if you want.
Been reading blog posts lately and saw this response by anony-mouse on a post on Kit Meredith's blog. I know why I play a female avatar, I'm transgendered in RL. But there's folks who don't identify as transgendered who also play female avs. Some do it for business I think, some do it to "explore"and some I think are transgendered but might not have heard of the term or even realize that's what they are.
This post is for all of you born males playing female to respond to, anonymously if you want. It's not really intended for those who do identify as transgendered though you can respond too. I'd like to know how you feel about playing a female av, why you think you do it, how you interact with other avs, anything you want to talk about. If you don't feel comfortable talking about that, tell me what clothes you like, where you shop, that sort of thing.
I'll kind of get things started:
I'm CronoCloud Creeggan, born male, play a female av. I'm transgendered in RL. I would like to do what we call "transition" but such things are very money intensive and I don't have those kind of resources. I've done what some might call "crossdressing" in RL for around 30 years. I like the things that the people who are called "femmes" tend to like. I have an amateur's interest in fashion and makeup. I'm also a very much a geek. :-) I'm not involved in any kind of romantic relationship in SL or RL, in fact I freely admit to having never been on a date in RL. And yes, I'm a virgin. (I know, I know I'm 40 and a virgin) But that's all issues and drama. I don't identify as lesbian in RL, though I did at one time spend much time hanging out in transgender friendly lesbian IRC channels. If I was to transition though, I would identify as lesbian. Lesbian male to female transfolk are actually rather common. As we say, gender identity, and gender object choice (who you want to love and have romantic relationships with) are two different things.
I'm honest in SL about being a born male, it says so in my profile. I decided early on to do that because I joined SL using my "male" nick to participate in a vodcast related chat. The persons in the community related to the vodcast knew me as male. But after I had seen fashionable pretty avatars in SL I wanted one too, so I switched, and decided to admit to why I had done so in my profile. There's a bit of a trend in the transgender to community to try to encourage less secrecy and more openness.
I've not had much trouble in SL in regards to my openness, though it has surprised people and some people I have encountered have openly said they don't get the "why" of it. But that's okay because I don't know why either, it's just the way I am. Now it's your turn, I look forward to reading the responses. If you don't want to respond on the blog, you're welcome to e-mail me, there's a link to my e-mail address at the bottom of the page.
This post is for all of you born males playing female to respond to, anonymously if you want. It's not really intended for those who do identify as transgendered though you can respond too. I'd like to know how you feel about playing a female av, why you think you do it, how you interact with other avs, anything you want to talk about. If you don't feel comfortable talking about that, tell me what clothes you like, where you shop, that sort of thing.
I'll kind of get things started:
I'm CronoCloud Creeggan, born male, play a female av. I'm transgendered in RL. I would like to do what we call "transition" but such things are very money intensive and I don't have those kind of resources. I've done what some might call "crossdressing" in RL for around 30 years. I like the things that the people who are called "femmes" tend to like. I have an amateur's interest in fashion and makeup. I'm also a very much a geek. :-) I'm not involved in any kind of romantic relationship in SL or RL, in fact I freely admit to having never been on a date in RL. And yes, I'm a virgin. (I know, I know I'm 40 and a virgin) But that's all issues and drama. I don't identify as lesbian in RL, though I did at one time spend much time hanging out in transgender friendly lesbian IRC channels. If I was to transition though, I would identify as lesbian. Lesbian male to female transfolk are actually rather common. As we say, gender identity, and gender object choice (who you want to love and have romantic relationships with) are two different things.
I'm honest in SL about being a born male, it says so in my profile. I decided early on to do that because I joined SL using my "male" nick to participate in a vodcast related chat. The persons in the community related to the vodcast knew me as male. But after I had seen fashionable pretty avatars in SL I wanted one too, so I switched, and decided to admit to why I had done so in my profile. There's a bit of a trend in the transgender to community to try to encourage less secrecy and more openness.
I've not had much trouble in SL in regards to my openness, though it has surprised people and some people I have encountered have openly said they don't get the "why" of it. But that's okay because I don't know why either, it's just the way I am. Now it's your turn, I look forward to reading the responses. If you don't want to respond on the blog, you're welcome to e-mail me, there's a link to my e-mail address at the bottom of the page.
Thursday, November 22, 2007
Pricing
Might as well state it up front:
I think some designers wares are overpriced. I think some are overpriced for the quality and I think even some high quality designers are overpriced. Usually it's in the range of 25 to 30 percent but I've seen some that I believe are overpriced by about 50 to 60 percent.
Now admittedly most of the "overpriced designers" do have some lower priced wares, but I've always wondered if they've read the Lindens own data on in-world purchases, the gist of which is this: most purchases in SL are of goods priced L$200 or below. The number of pople willing to by tiems priced at L$500, L$1000, or more is actually relatively small. Which may be why the Japanese designers are keeping their prices lower, making up for the lower prices in selling mass quantities of goods. L$20000 is the same amount of money whether earned form selling 100 items at L$200 or 40 items at L$500
Perhaps experimentation is in order, but I think the Japanese designers have the right idea, quality goods at lower "don't have to think about it much" prices. I personally try to have a budget in SL that I stick to in regards to Lindex purchases which isn't very high. If I had steady income from SL I'd spend more. But for me the L$200 price point is a marker betwee "just click and get it" and "spend some time thinking about if I really need or if there's something I need more"
I understand designers have rents, fees and design time to consider which is why this is a touch ysubject. Again, some experimentation might be a good thing, to see what works. I know some designers have budget lines and deluxe lines kind of like how Old Navy and the GaP are the budget and higher priced stores within their overall company.
I think some designers wares are overpriced. I think some are overpriced for the quality and I think even some high quality designers are overpriced. Usually it's in the range of 25 to 30 percent but I've seen some that I believe are overpriced by about 50 to 60 percent.
Now admittedly most of the "overpriced designers" do have some lower priced wares, but I've always wondered if they've read the Lindens own data on in-world purchases, the gist of which is this: most purchases in SL are of goods priced L$200 or below. The number of pople willing to by tiems priced at L$500, L$1000, or more is actually relatively small. Which may be why the Japanese designers are keeping their prices lower, making up for the lower prices in selling mass quantities of goods. L$20000 is the same amount of money whether earned form selling 100 items at L$200 or 40 items at L$500
Perhaps experimentation is in order, but I think the Japanese designers have the right idea, quality goods at lower "don't have to think about it much" prices. I personally try to have a budget in SL that I stick to in regards to Lindex purchases which isn't very high. If I had steady income from SL I'd spend more. But for me the L$200 price point is a marker betwee "just click and get it" and "spend some time thinking about if I really need or if there's something I need more"
I understand designers have rents, fees and design time to consider which is why this is a touch ysubject. Again, some experimentation might be a good thing, to see what works. I know some designers have budget lines and deluxe lines kind of like how Old Navy and the GaP are the budget and higher priced stores within their overall company.
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